@startuml
sprite $directions_railway [48x48/16] {
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}


!define MATERIAL_DIRECTIONS_RAILWAY(_alias) ENTITY(rectangle,black,directions_railway,_alias,MATERIAL DIRECTIONS_RAILWAY)
!define MATERIAL_DIRECTIONS_RAILWAY(_alias, _label) ENTITY(rectangle,black,directions_railway,_label, _alias,MATERIAL DIRECTIONS_RAILWAY)
!define MATERIAL_DIRECTIONS_RAILWAY(_alias, _label, _shape) ENTITY(_shape,black,directions_railway,_label, _alias,MATERIAL DIRECTIONS_RAILWAY)
!define MATERIAL_DIRECTIONS_RAILWAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,directions_railway,_label, _alias,MATERIAL DIRECTIONS_RAILWAY)
skinparam folderBackgroundColor<<MATERIAL DIRECTIONS_RAILWAY>> White
@enduml